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Guilty Gear Xrd Rev 2 (PS4) Review

June 16, 2017 | Posted by Marc Morrison
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Guilty Gear Xrd Rev 2 (PS4) Review  

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Title: Guilty Gear Xrd Revelator 2
Platform: PS4
Genre: Fighting Games
Publisher: Aksys Games
Developer: Arc System Works
Players: 1-2 (online, local)
Rating: T for Teen

To start with, go read my reviews for both Guilty Gear Xrd SIGN and Guilty Gear Xrd Revelator here and here. Read them? Got it? Yeah, Xrd Revelator 2 is those games, with two added characters, a new anime story video, and an odd “digital figure” mode. You can buy this add-on as DLC for $20, or as a new game (provided you don’t own Xrd Revelator 1) for $40.

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The two new characters are Baiken (a returning character from past Guilty Gear games) and “Answer”, a wholly new character.

Baiken is a female samurai who is very proficient in countering attacks. Literally, she can hold her sword to her side and when an enemy attacks, you have a multitude of ways to channel the attack back at your foe. Aside from that, her other offensive move set is around a quick (and short-ranged) spear, which she can use to pull an enemy towards her and combo off of it.

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Answer is the more unique character of the two. He is a “business ninja”, so he is on his phone talking non-stop during the match. His actual gameplay is different for the franchise, he can basically throw out different cards to use on the battlefield. The first type are ground cards, and they can be used to teleport around the stage or call in other ninjas to attack. The other cards (well, really scrolls) appear in the air, and you can jump to them to essentially “hang” onto them for a few seconds. While hanging, you have a variety of attacks you can do, depending on the button you press, or dash between different scrolls. Answer’s one-hit kill involves him turning his scarf into a giant snake that looks like it’s from Naruto and eating the other player.

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There are, of course, some balance changes in the game, but they are so minute that I didn’t really notice anything huge. It’s not like Ky’s Stun Edge attack suddenly does like quadruple the damage it did before. I’m sure each character got a few values adjusted, either up or down, or certain attack priorities have changed, but that is asking for a level of Guilty Gear knowledge I don’t have, nor will I ever have.

Revelator 2’s new “mode” as it were, is the digital figure mode. At the start, you can pick one character and you are given basically a digital version of an action figure on a diorama stand. You can pick your pose, expression, eye line and spray (color) for the character, with the hitch that you actually have to have additional things unlocked. So, if you want a new pose, you have to unlock it from the fishing mini-game which just drops things randomly.

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You also unlock new digital figures this way, which is, of course, a pain in the ass. There are literally two store fronts in the game that deal with buying DLC, one is the PSN store front where you buy additional colors for fighters and announcer voices, and then the in-game store front where you can buy largely the same stuff like costume colors and voice samples (not announcer voices) for characters, as well as other miscellaneous stuff with “World Dollars”.

Here’s my question: why do you have such a byzantine system for unlocking figures? Why isn’t there just an option to buy figures from the in-game store (or PSN store if you want to be greedy), where you can just buy who you want and don’t have to rely on some randomized mini-game to dole out stuff.

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On a related note, why are poses, expressions and sprays also something you need to buy in a random mini-game also? Why can’t you just buy a figure and you are able to do with them what you want? If you want to paint Chipp all pink and give him sky blue hair, why isn’t that option available to you? In a game that arguably has one of the best training modes in a fighting game ever, some of the nonsense at the edges of Guilty Gear continue to make it a baffling experience.

Aside from the digital figures nonsense, the Xrd 2 still looks and plays great. Online mode is smooth and I had no issues fighting against other people in it.

The final score: review Good
The 411
Well, Guilty Gear Xrd is a good fighting game, but now in it's third, fairly minimal, iteration, it is wearing a bit. If you've never played a Guilty Gear game before, it's a good point to jump in at, but I imagine only die-hard fans will care about the minute changes from Xrd 1 to Xrd 2, aside from the two new characters.

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Guilty Gear Xrd, Marc Morrison