games / News

New Details Revealed On The Long-Rumored Playstation 5

April 16, 2019 | Posted by Jordan Huie

An exclusive from Wired shed light on unforeseen details on Sony’s Next-Gen console, the presumed Playstation 5. According to Lead Architect Mark Cerny, the new console shall allow for “fundamental changes in what a game can be.”

While the console won’t be releasing anytime soon, it’s of course said to be a powerful system capable of previously impossible graphics and visual effects, a larger, faster system memory and game files that necessitate larger downloads as well as higher-capacity physical media.

The PS5 is confirmed to still use physical media, and it was announced that it will be backwards compatible to the PS4. It was also stated that PS4 games will continue to be produced past the PS5’s release, which would suggest the current console might have a lifespan comparable to the PS2, which famously continued to produce games deep into the PS3’s lifespan.

As it pertains to technical specs, PS5’s GPU will support ray tracing, simulating complex interactions in 3D settings. The console’s AMD chip will include a custom unit for immersive 3D audio. It will also boast a new CPU, the third generation of AMD’s Ryzen line, promising eight cores of new 7nm Zen 2 microarchitecture.

In addition, the new console will have an internal SSD and will support 8K graphics. Cerny didn’t reveal much about the SSD, but did claim that it’s raw bandwidth would be higher than that of any existing PC’s. Cerny explained that the focuses were on raw read speed, input-output mechanisms, and a software stack to accelerate loading times, as well as how quickly a character can move through new worlds and environments.

The PS5 will not be releasing this year.

article topics :

Playstation 5, Sony, Jordan Huie