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Overwatch (Switch) Review

November 4, 2019 | Posted by Adam Larck
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Overwatch (Switch) Review  

While Blizzard has had a rough go of it lately, Overwatch has still had a strong following.

The company recently announced the sequel, coming next year at some point, and also just released the Switch port.

While the port is a bit rough around some of the edges, overall it’s still a solid shooter for Nintendo’s system.
I’m not going to go into the gameplay itself. It’s identical to other versions out there, including all characters and updates that are currently available.

Instead, I want to focus on the differences going to the smaller console brings.

Let’s first talk about the gyro aiming. The game turns it on by default, and I really suggest just turning it off. Trying to aim while whipping the Switch around in handheld mode seems like a nigh-impossible task. Instead, opt for traditional controls.

While it’s best played with the Pro Controller, or at least another separate controller with normal joysticks when compared to the Joy-Cons, the two smaller controllers can still work, although the smaller buttons will definitely frustrate veterans of the series wanting better feedback while in firefights.


As far as performance goes, your annoyance or appreciation for it will depend if you’re playing it in docked mode or handheld. For me, playing normally in handheld, I never had much of an issue with the 30 FPS lock. There were a few times where there was a slight sluggishness when all hell broke loose on a point and Ults starting flying, but that didn’t happen much.

Meanwhile, if you’re trying to play docked and expecting an experience more like the other consoles or PCs, you’ll be in for a disappointment seeing frames not go above 30. I’ve heard reports of characters also being shown as orbs when playing until they load in, but never actually experienced that myself.

One big downfall early on is the lack of Cross-play. While I don’t know how that would work with the lesser frames, it does make the number of players much smaller than on other consoles. If you’re a dedicated attacker, you may have a wait in Queue for a bit. Meanwhile, if you enjoy support, you should get quick matches most of the time.

The other issue to keep in mind is the fact that the online shooter will need a good online connection on the go, unless you enjoy facing AI. For playing around the house, it’s perfect to play either docked or undocked. However, if you expect to be able to take this on a trip, hotel Wi-Fi will leave you sorely disappointed.

The final score: review Good
The 411
Overall, the Switch version of Overwatch definitely comes in as the weakest version of all currently available. That being said, it's still a good entry for Switch owners looking for a shooter. Just don't expect high levels of competition that you can find elsewhere.

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Overwatch, Adam Larck