games / News

White Wolf Developing ‘Mega Board Game’ Vampire: the Masquerade – Blood Feud

April 13, 2019 | Posted by Jeremy Thomas

White Wolf has been diving back deep into the World of Darkness, and is going bigger than ever with Vampire: the Masquerade – Blood Feud. Everything Epic has announced that they’re developing the new “Mega Board Game” for the roleplaying game studio, with a Kickstarter set to launch in June.

Megagames are a unique niche within the gaming hobby. They tend to be large-scale events that feature dozens or even over 100 players, set over the course of almost a full day. Mixing elements of RPGs, tabletop games, LARP (live-action roleplaying) and wargames, megagames have been a thing since the 1980s.

Everything Epic is taking that concept and bringing it to board games, describing it as “a game that captures the epic experience of large-scale MegaGames in a more streamlined and manageable Board-Game like fashion – taking the best of war, diplomacy, resource management, and commanding your faction in the best vampire universe known, Vampire: The Masquerade.”

The game will feature one to two Storytellers (or DMs/GMs, if you’re less familiar with the terms of White Wolf’s RPGs), who will also interact and play in the game along with four to thirty-two players. Players can play as one of the vampire clans such as Ventrue, Tremere, Gangrel, and the like, or as human factions like City Hall, the Mafia, or the Arcanum. The game is played in a large room or two rooms wih two to four tables. One table will feature the Cityscape (the map) and the Orders given to forces, while the other features the Council and Market “where players use their best diplomatic and resource management skills to make sly trades, buy upgrades and player level-ups, as well as make large political decisions that will shape the destinies of teams to determine whether they win or lose”

Everything Epic says that there are an optional narrative approach using storyteller scenarios. “Players also will gain disciplines,” says the release, “which give them powerful supernatural abilities unique to their character. Lastly, teams will choose their ambitions, which allow for multiple paths to victory, such as being bloodthirsty, manipulative, greedy, or somewhere in between.”

If the Kickstarter is successful, the release is planned for next year.