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411’s Comic Reviews: Rogue and Gambit #1, The Walking Dead #175, More

January 11, 2018 | Posted by Steve Gustafson
Rogue and Gambit

Hello and welcome to 411mania’s weekly Comic Book Review Roundtable! Each week we’ll be serving up a warm dish of reviews from Marvel, DC, and anything else that captures our interest. What did you pick up this week? Let us know in the comments.

Want to write a review? If you can write at least one review a week, consistently, email me at [email protected]!

Yesterday we discussed “Our Favorite Comic Book Couples”

Now on with the show!

G.I. Joe #247

Preview by Stephen Gustafson

IDW Publishing announced yet another sell out for the G.I. Joe: A Real American Hero comic book series. If you haven’t been keeping up, the long-running series has introduced the new Snake Eyes, Dawn Moreno!

G.I. JOE mainstay Larry Hama wrote the issue with art by Netho Diaz, which tells the ongoing saga of Dawn, who stars in this “Dawn of the Arashikage” arc, which began last issue with #246.

Dawn Moreno, who debuted in G.I. Joe: A Real American Hero #226, was once a gifted high school athlete whose unique physical abilities drew the attention of Cobra Commander. The Cobra elite put Dawn under intense experimentation, accidentally implanting the memories of the original (and now deceased) Snake Eyes into Dawn’s fragile teenage mind. Now, as a haunted Dawn struggles against visions of a dark past that does not truly belong to her, Snake Eyes’ longtime ninja comrades from the Arashikage Clan have joined together to help Dawn overcome the waking nightmare her young life has become…

“As a fan, I still remember the first time I saw issue #1’s unforgettable cover and thought, ‘That is the coolest thing I’ve ever seen,’” said series Editor, Tom Waltz. “As editor, this short evolutionary journey we’ve taken so far with Dawn Moreno has been awesome, more so because I’m sharing it with fantastic folks like SL Gallant, Netho Diaz, and so many others, including our legions of loyal fans around the world. But most of all, working with living legend Larry Hama has been a true treat.”

Rogue and Gambit #1

Review by RobF

Rogue and Gambit have a complicated history: on and off again lovers, teammates, friends, enemies. Currently they are on a break from all that but are forced to work together as a couple to investigate some mutant disappearances. Kelly Thompson, Pere Perez and Frank D’Armata bring their ‘A’ game to everyone’s favorite mutant couple.

David and Addie (Moonlighting), Sam and Diane (Cheers); some of the greatest ‘will they/won’t they’ couples of all time. What makes them so intoxicating is the underlying tension, the anger masking the affection they have for each other. Rogue and Gambit fall into this category, their audience hoping eventually they settle their differences and fall in love. They have a checkered past, one brilliantly displayed in a 2-page spread at the beginning of the issue. Anyone who picks up this comic can easily get caught up on their past and be ready to experience what lies ahead.

The premise of the mission is simple, Rogue and Gambit masquerading as a troubled couple seeking therapy at a fancy resort. It’s the dialogue that makes this story stand out, as Thompson has a strong handle on the relationship. Where this tale takes us is anyone’s guess, but the ride will be glorious.

Pere Perez’s artwork makes this comic visually appealing. The characters great, and facial expressions are particularly strong. Frank D’Armata brings some popping color that adds to the enjoyment.

In the end think this story is secondary to Rogue and Gambit’s complicated relationship. Their rollercoaster ride is one worth taking, this book should be on your ‘buy’ list.

Rating: 9.0 out of 10

The Walking Dead #175

Review by John Pumpernickel

I was a huge fan of The Walking Dead TV show in Season One. Season Two…not so much. But that was the time I delved into the material it was born from and became an instant fan.

I kept tabs on the show but never felt that I was missing anything if I skipped an episode. All I had to do was watch the last 10 minutes of the previous one and I’d be caught up.

Not so with the comic. Robert Kirkman knows his stuff and always layered each issue with some new reveal or interjection of some plot point. While I preferred the collected editions so I didn’t have to wait, I would flip through each new issue to see what was going on.

The show has never really unlocked the potential the comic series set up. While it has its moments, the repetition has become obvious.

The Walking Dead #175 is the issue that leaves the TV series in the dust.

“New World Order” is exactly that and kicks things off brilliantly. Michonne, Eugene and company encounter a group known as the Commonwealth and we get questions galore.

Unlike previous meetings, the Commonwealth presents a new angle and puts us into territory that hasn’t been explored in this world. The tension is high and each page is met with a sense of urgency.

The question of whether they’re brokering a critical new alliance or waltzing right into the lion’s den gives this new arc all the weight and urgency it needs.

We’re introduced to Lance and his Commonwealth crew and he’s a type we haven’t had any exposure to in the past. His importance is obvious and where he goes remains to be seen.

Kirkman does give us a great set up, including the new “baddie” in Stephanie, and a pretty awesome reveal at the end. A great issue to jump in if you’ve been away.

Rating: 9.0 out of 10

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